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The Gun Belt Developer's Diary 9: Mechanical Difficulties
Article | October 21st, 2019
By Ryan - The Curmudgeon
d&d, d6, fate, game developer, gaming, indie game design, masks, mechanics, roleplaying, rpg, star trek, star wars, system, the gun beltIn the latest installment of Ryan's developer diary about his independent rpg, The Gun Belt, he shares insight into how the Part and Parcel character and mechanic system was developed.