Episode | January 30th, 2019 | Season 2 | 1 hr 51 secs
characters, diversity, dungeons and dragons, experience points, game design, games, geeks, inclusion, larp, mush, pathfinder, podcast, roleplaying, rpg, social justice, tabletop, world of darkness, xp
After a viscious thread in a Facebook group, the Favorite, the Curmudgeon and the Legend tackle the important topic of sensitivity editing in gaming. Carie, Jason and Ryan try to navigate the angry distance between the "Get Woke Go Broke" and the "Social Justice Warrior" crowds and figure out sensitivity in game design!
Episode | January 23rd, 2019 | Season 2 | 1 hr 36 secs
characters, dungeons and dragons, geeks, larp, mush, pathfinder, players, plot, roleplaying games, tabletop, vampire, white wolf
It's the first episode of season two! Since it's the beginning of our new season, the Favorite, the Curmudgeon and the Legend talk about endings. Carie, Jason and Ryan explore the reasons and requirements for ending a story and the benefits and drawbacks of doing so!
Episode | December 5th, 2018 | Season 1 | 1 hr 4 mins
characters, culture, diversity, experience points, game design, geeks, roleplaying games, rpg, tabletop games, xp
There's a lot of talk about experience points lately, so the Favorite asks the Curmudgeon and the Legend what the point of XP is. Carie, Jason and Ryan discuss the problems and benefits of XP, why we have it and why it's such a contentious topic on our final episode of season one!
Episode | September 4th, 2018 | Season 1 | 59 mins 13 secs
characters, geeks, players, roleplaying games
Ever wonder what makes a good character great? This week, the Curmudgeon, the Legend and the Favorite try to figure out what players can do to develop their good characters into characters that are great. Ryan, Carie and Jason formulate a four piece theory based on Depth, Substance, Usefulness and Awesome. How do your characters rate?
Episode | August 7th, 2018 | Season 1 | 1 hr 2 mins
characters, fandom, geeks, players, plot, roleplaying games, sherlock holmes, star wars, toxicity, vampire, white wolf
Fandoms have become increasingly toxic and broken lately. This week, the Curmudgeon, the Legend and the Favorite examine the story of Sherlock Holmes and how even 150 years ago, people were dealing with harassment from fans. Ryan, Carie and Jason also talk about the current problems in fandom, particularly the Star Wars, Critical Role and White Wolf Publishing fandom problems in recent weeks!
Episode | July 31st, 2018 | Season 1 | 1 hr 5 mins
characters, geeks, players, plot, roleplaying games
We all want our character to be in the spotlight from time to time. This week, the Curmudgeon, the Legend and the Favorite investigate what players can do to help make sure they can get in the plot and story limelight while also helping other players have their moments, too. Ryan, Carie and Jason also examine how storytellers can manage their gaming group to give everyone the time they want and desire in the spotlight!
Episode | May 17th, 2018 | Season 1 | 55 mins 24 secs
characters, creativity, geeks, plot, roleplaying games, setting
Where do ideas come from? The Curmudgeon, the Legend and the Favorite explore the process of creativity and how great ideas are born. Join Ryan, Carie and Jason as they talk about coming up with ideas for plots, characters and settings.