Episode | January 30th, 2019 | Season 2 | 1 hr 51 secs
characters, diversity, dungeons and dragons, experience points, game design, games, geeks, inclusion, larp, mush, pathfinder, podcast, roleplaying, rpg, social justice, tabletop, world of darkness, xp
After a viscious thread in a Facebook group, the Favorite, the Curmudgeon and the Legend tackle the important topic of sensitivity editing in gaming. Carie, Jason and Ryan try to navigate the angry distance between the "Get Woke Go Broke" and the "Social Justice Warrior" crowds and figure out sensitivity in game design!
Episode | November 18th, 2018 | Season 1 | 1 hr 2 mins
battlestar galactica, conventions, dungeons and dragons, games, geeks, jamie chambers, mush, pathfinder, podcast, postapocalypticon, roleplaying, roleplaying games, rpg, serenity, supernatural, tabletop
Hanging out at PostApocalypticon at Dicehead Games and Comics, the Curmudgeon and the Legend sat down with game designer Jamie Chambers to talk about his new 5th Ed adventure, A Delve in the Cave. Ryan and Carie also talk with Jamie about his early online role with TSR and his experience writing licensed gaming products.