Professsionally, Jason Hughes is a carpenter, but his passion is roleplaying games – in particular, LARPs. He has been playing RPGs since the mid 90s.
Jason got his gaming start in wargamming, CCGs and tabletop roleplaying, but then quickly discovered boffer LARPs. From there, he moved into World of Darkness parlor LARPs, even running a Shinning Host game for awhile. Ever since then, Jason has been running tabletop games and LARPs consistently. For two years, Jason was the Organizational Storyteller for the Cam/Anarch/Independent Alliance venue of Underground Theater. During this time, he also worked on various development think tanks for By Night Studios.
Now, Jason is pursuing developing his own projects and trying to teach himself how to write games.
Episode | August 29th, 2018 | Season 1 | 1 hr 3 mins
attention whore, bad players, cheaters, competitor, creeper, geeks, players, roleplaying games, storytelling
This week, the Curmudgeon, the Legend and the Favorite continue their discussion about problem players. In the second of two parts, Ryan, Carie and Jason break down more types of problem players, what causes them and how to deal with them. They also talk about how to vet players as a means to prevent allowing problem players in to your gaming community in the first place.
Episode | August 21st, 2018 | Season 1 | 1 hr 2 mins
bad players, geeks, metagaming, players, powergaming, roleplaying games, storytelling, xp
What do you do when one of your players is ruining the game for everyone? This week, the Curmudgeon, the Legend and the Favorite discuss how to address problem players. In the first of two parts, Ryan, Carie and Jason break down different kinds of problem players, what causes them and how to deal with them.
Episode | August 14th, 2018 | Season 1 | 1 hr 13 mins
geeks, player agency, players, roleplaying games, star trek, star wars
Just what is player agency and how does it work... or not work? This week, the Curmudgeon, the Legend and the Favorite tackle defining Player Agency and then exploring the things that make up this mysterious idea. Ryan, Carie and Jason also talk about whether or not it's even real...
Episode | August 7th, 2018 | Season 1 | 1 hr 2 mins
characters, fandom, geeks, players, plot, roleplaying games, sherlock holmes, star wars, toxicity, vampire, white wolf
Fandoms have become increasingly toxic and broken lately. This week, the Curmudgeon, the Legend and the Favorite examine the story of Sherlock Holmes and how even 150 years ago, people were dealing with harassment from fans. Ryan, Carie and Jason also talk about the current problems in fandom, particularly the Star Wars, Critical Role and White Wolf Publishing fandom problems in recent weeks!
Episode | July 31st, 2018 | Season 1 | 1 hr 5 mins
characters, geeks, players, plot, roleplaying games
We all want our character to be in the spotlight from time to time. This week, the Curmudgeon, the Legend and the Favorite investigate what players can do to help make sure they can get in the plot and story limelight while also helping other players have their moments, too. Ryan, Carie and Jason also examine how storytellers can manage their gaming group to give everyone the time they want and desire in the spotlight!
Episode | July 17th, 2018 | Season 1 | 1 hr 7 mins
downtimes, feedback, geeks, idaho, larp, mush, requests, roleplaying games
What happens to characters in between games? The Curmudgeon, the Legend and the Favorite take a look at the between games antics of characters, players and storytellers as they examine downtime actions, online or email scenes and player requests. Ryan, Carie and Jason work through the challenges and expectations of what happens between games.
Episode | July 10th, 2018 | Season 1 | 1 hr 13 mins
community, dungeon master, geeks, hints, roleplaying games, running a game, scenes, storytelling, vampire, white wolf
The very first time anyone runs a game can be nerve-wracking. The Curmudgeon, the Legend and the Favorite navigate through advice and suggestions to help make running your first game less stressful and more successful. Breaking it down into what a new DM/Storyteller should do before, during and after their first game, Ryan, Carie and Jason do their best to help any novice game runner have a successful experience. They also take a few minutes to address the current controversy surrounding White Wolf's release of Vampire 5th Edition.
Episode | July 4th, 2018 | Season 1 | 59 mins 54 secs
beginning, end, geeks, middle, roleplaying games, scenes, storytelling
A great story in a roleplaying game is made up of many different scenes The Curmudgeon, the Legend and the Favorite get into the nuts and bolts of what makes a scene work. Examining all of the pieces, Ryan, Carie and Jason do a deep dive into the art of constructing a scene that is compelling, exciting, clear and most of all, in service to the overall story.
Episode | June 25th, 2018 | Season 1 | 1 hr 1 min
conventions, geeks, hlg con, roleplaying games, storytellers vault, vampire, werewolf
The On A Roll hosts are joined by game designer Josh Heath to talk about his companies, as well as learning all about how to create content for the White Wolf Storyteller's Vault.
Episode | June 16th, 2018 | Season 1 | 1 hr 14 mins
dicehead, dungeons and dragons, free rpg day, geeks, kids on bikes, roleplaying games
This special episode celebrates the fun had at Free RPG Day! The Curmudgeon, the Legend and the Favorite spent the day at Dicehead Comics and Games in Cleveland, Tennessee, where they played a ton of Dungeons & Dragons, got some great free shwag from some wonderful games and got to know a gaggle of local gamers in our community! Join Ryan, Carie and Jason as they get down in the trenches with Chad, Painter, Benito, Ian, Stacy, Marty, Scott and Dakota!
Episode | June 12th, 2018 | Season 1 | 1 hr 5 mins
antagonists, bad guys, evil, geeks, npcs, roleplaying games, villains
This week's episode is tuned to the key of E vil as the Curmudgeon, the Legend and the Favorite explore the differences between villains and bad guys. Ryan, Carie and Jason debate the finer points of constructing great antagonists and how these NPCs interact with the story being told.
Episode | June 5th, 2018 | Season 1 | 1 hr 2 mins
geeks, mistakes, roleplaying games, storytelling, trust
Nobody's perfect, not even the Curmudgeon, the Legend and the Favorite. Delving deep into their gaming history, Ryan, Carie and Jason tell the stories of the greatest mistakes they ever made while storytelling for roleplaying games. When it's all over, they're a bit surprised to discover a common theme in their ways...
Episode | May 29th, 2018 | Season 1 | 1 hr 2 mins
community, externals, geeks, internals, no, patience, players, roleplaying games, trust
We are all players. Some of us are better players than others, but what qualities make a player "good?" The Curmudgeon, the Legend and the Favorite take some time this week to delve into the traits that make a great player. Dividing the conversation into the Internals and Externals, they get into the meat of things we all can do to play better and have more fun.
Episode | May 22nd, 2018 | Season 1 | 1 hr 8 mins
community, geeks, roleplaying games, safety, toxic
Role-playing game communities, like most communities, have become increasingly aware of issues like safety, inclusion and behavioral problems. This week, The Curmudgeon, the Legend and the Favorite tackle the difficult and often uncomfortable topic of toxic players, toxic game runners and toxic environments in the world of tabletop RPGs, LARP and MUSH, and they explore ways we can all help to make our gaming spaces healthier.
Episode | May 17th, 2018 | Season 1 | 55 mins 24 secs
characters, creativity, geeks, plot, roleplaying games, setting
Where do ideas come from? The Curmudgeon, the Legend and the Favorite explore the process of creativity and how great ideas are born. Join Ryan, Carie and Jason as they talk about coming up with ideas for plots, characters and settings.
Episode | April 18th, 2018 | Season 1 | 58 mins
abuse, assault, geeks, roleplaying games, safety, sex, triggers
The Curmudgeon, the Legend and the Favorite tackle the difficult subject of The Unpermissibles – the triggering topics that should really never be used as plots in your games. Join Ryan, Carie and Jason as they discuss maintaining player safety, understanding why the Unpermissibles are so damaging and how to navigate them within games you play or run.